The Zerg swarm consists of a lot of different creatures that are each created to fill specific tasks so your Zerg strategy should be to take advantage of this by using Zerg scouting techniques to always know what your opponent is up to, and then use the correct Zerg build order strategy to take advantage of this knowledge. Since the Zerg units tend to be inexpensive, fast, and relatively weak, your Zerg strategy needs to consist of large numbers and big open spaces. You will need unrestricted space in order to overwhelm your opponent, since each unit is relatively weak but there is strength in numbers. Stay away from ramps, craters, chokes and other enclosed spaces. Don’t forget that you can burrow underground – Roaches, Infestors, and Banelings benefit significantly from this ability. Pay close attention to your Zerg macro strategy, because for Zergs, macro is the key to dominating your opponent.
As is true with every race, you must constantly be aware of what your opponent is doing and adapt – no single strategy wins all the time, since successful strategies require the flexibility and adaptability based on your opponent’s tactics. For the absolute best guide money can buy (and I’ve bought all of them :)), take a look at this guide below:
Generally it is important to expand creep in the game. Creep allows your units to move 30% faster or more (170% faster for the queen). Also, without Creep your buildings will eventually die by themselves.
Unlike other races, the Zerg have to spawn workers and fighters from the same resource, which makes it incredibly important to carefully plan the use of your production capacities. The number of Hatcheries you have and the Larvae that come from them become the most important factor for your build orders. While Protoss and Terran players will usually produce both worker and combat units initially, the Zerg have much more flexibility and can focus on one or the other. Generally, it’s wise to produce as many Drones as possible for as long as possible, and then at the last moment produce the minimum number of combat units required to hold off the enemies attack.
Zerg Strategy – Baneling Bust
This strategy is great for attacking enemies that are walled in, which will generally be Terrans but can sometimes be Protss as well. It combines Zergling speed with a hidden Baneling nest that will establish control of the map and kill enemy scouts. Start building up Zerglings as quickly as possible and move out when you have around 12-15 Zerglings and an additional 8 to convert into Banelings. Research Zergling Speed as you build the Baneling nest. Send in two Zerglings as a distraction while your Baneling crushes a hole in their wall. Then you can either destroy the defenders or otherwise take advantage of your improved situation.
Zerg Strategy – Roach/Hydralisk
This is a simple strategy of allowing your roaches to take all the abuse while your Hydralisk dish it out. Generally you want to gauge your opponents strategy before determining the ratio of Roaches to Hydras – if they are amassing anti-armor or air then you want to go with a 60/40 ratio of Hydras to Roaches, otherwise keep it even at 50/50.
Zerg Strategy – Mid-Game Zergling Rush
If you’re able to get past the starting rounds of the game, then this is a great strategy that will probably lead to a victory. You can build lots of Zerglings because they are really cheap, continue to strengthen your economy, and eventually lead to a victory through overwhelming your opponent. Make sure to always be scouting in order to continue to find weak spots to take advantage of.
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This regularly updated, essential guide includes multiplayer strategies for Terran, Protoss, and Zerg races as well as perfect Build plans and single player campaign tactics.